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By Infinite you can use all three in quick succession. The combat controls evolve on similar lines, with BioShock not allowing dual wielding of your genetically enhanced Plasmid abilities at the same time as guns or melee weapons. BioShock 2 puts you in the action almost immediately, and it’s actually Infinite, which feels the most like a shooter, that has long sections of exploring without any combat at all. I remember BioShock being almost a tense horror game, but there’s a lot of firefights and throwing lighting.
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It was a surprise to go back to them and rediscover how combat heavy they actually are. There’s a bit of a weird up and down in the work that’s gone into the remaster, and in a lot of instances the first BioShock ends up outperforming the second – BioShock 2 is where I saw the most slow down, for example. BioShock has had quite a large graphical rehaul, so that it looks exactly as good as you remember, and some director’s commentary from Ken Levine thrown at it, whilst BioShock 2 received less attention, and Infinite hasn’t really been touched, the difference being that console users are now afforded the same experience that high-end PC users had with it in the first place. The remaster hasn’t been equal across the board, with each game getting less spit and polish the more recently it was released. They’re all now in 1080p and running at up to 60 fps (‘up to’ being the key phrase there, because I did see drops, and a few blurry posters popping in after ten seconds of existential uncertainty, for what that kind of thing is worth to you). However, seeing them all packaged together and jumping from one to the next does make it a different experience, and they’ve been gussied up for the current gen, so on that basis we’ll dig in.īioShock: The Collection brings together all three games in the BioShock series, from the 2007 original, via BioShock 2 in 2010, and finishing with BioShock Infinite in 2013 (including all the story DLC). Given that the remasters are, in most respects, unchanged from their original release, reviewing them could theoretically be as easy as pointing you to reviews from the time.
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